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🧬 Monster Profile
Family
NamePaladin
ElementWind
ArchetypeSupport
Natural Stars
Skill-ups to Max
×12
Base Stats
ⓘ
HP10,710
25th %ile: 11040
Median: 11370
75th %ile: 11700
Paladin (Wind): 10,710
1005012345
ATK582
25th %ile: 648
Median: 703
75th %ile: 725
Paladin (Wind): 582
571801
DEF681
25th %ile: 670
Median: 703
75th %ile: 725
Paladin (Wind): 681
604790
SPD101
25th %ile: 100
Median: 101
75th %ile: 104
Paladin (Wind): 101
96117
CR15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Paladin (Wind): 15%
15%30%
RES15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Paladin (Wind): 15%
15%40%
ACC0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Paladin (Wind): 0%
0%25%
25–75th %ile
Median
This monster
⚔️ Skills
👑
Leader SkillGuild
Increases the HP of ally monsters in Guild Content by 44%.
Stat:HPBonus:+44%
1
Justice Strike
Attacks and Stuns the enemy for 1 turn with a 15% chance.
Max Skill:+15% Harmful Effect Rate+30% Damage
Mult:ATK4.0*ATK
Effects:Stun
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
2
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. Makes the ally invincible for 2 turns if the target has no harmful effects.
Cooldown:5 turns → 3 turns (−2)
Max Skill:-2 CD
Effects:CleanseInvincible
▸Cooltime Turn -1
▸Cooltime Turn -1
3
Divine Wind
Recovers the HP of all allies by 20% each and creates a shield that's proportionate to 20% of your MAX HP for 3 turns. Afterwards, grants immunity on the allies with half or more HP for 2 turns.
Cooldown:5 turns → 4 turns (−1)
Max Skill:-1 CD+20% Shield+20% Recovery
Mult:MAX HP0.2*MAX HP
Effects:HealShieldImmunity
▸Shield +10%
▸Recovery +10%
▸Shield +10%
▸Recovery +10%
▸Cooltime Turn -1
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⚖️
No recorded balance patches for Paladin (Wind).
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